Skip to content
Skip to content
Menu
A cyan blue moon shaped logo reading "Multi Media Verse"
  • Home
  • Over Many Waters
  • About MMV
  • Discord
  • BIG Links
  • OMW Playtest Instructions
  • Teocalli – An Aztec Temple Building Board Game
A cyan blue moon shaped logo reading "Multi Media Verse"
Leo character wearing boots, blue pants, a red shirt, and a brown cap, while swinging a sword.

Game Devlog and Preview

By Allen on March 22, 2023March 27, 2023

Over Many Waters

Welcome to the official announcement page of our game project “Over Many Waters”. OMW is a world of Mesoamerican fantasy and lore, explored by our protagonist Leo, a lost-at-sea Spanish explorer. Adventure the isles of the Azurian sea, a series of islands and waterways under threat of curses too great to speak of here. Ok, maybe that’s a bit dramatic, but we think it’s best if you hear about this from the source, the Storyteller. You can get his version of the story throughout development on our blog, so keep checking in. We’re also going to be posting a game devlog along the way and we plan on having a playable demo by the end of 2023! Thanks for following our journey and please support us with valuable feedback.

Game devlog snippet: A character named Leo walks, stops, and swings his sword on loop.
Leo practicing sword skills on an Azruian beach.

I’ve been working on the game for almost a year now, on and off. I’m getting closer to being able to develop more frequently. I graduate in June with a B.S. Game Programming and Development, so I’ll have plenty of extra time at that point.

Mesoamerican Culture and Game Devlog Updates

I’ve been heavily inspired to explore my heritage and Over Many Waters is helping do just that. The culture of ancient Olmecs, Mayans, and Aztecs have seemingly been forgotten and lost to mainstream culture. I have roots in Spain and Mexico (among other regions) and exploring Mesoamerican culture is a real reward. In grade school they were all about Greek, Norse, and Egyptian mythology. It was a rarity that we talked about Central and South American legends, but I suspect lack of research and interest was the culprit.

If you’ve gotten this far, hopefully you can do me a big favor. Would you stay in touch and follow my game devlog on OMW, share these updates, and leave valuable feedback so I can improve the game? It would be a tremendous help to development if you stay in touch with me. I’m highly responsive and receptive to feedback. Stay tuned for more and follow the lore of Azuria in the OMW category.

Related

Post navigation

Super Nuclear Speed Racing – Game Devlog

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • Tio Omitli -Game Jam Postmortem
  • Tio Omitli Game Hints
  • Hashtag Con and Indie Game Event Reflections
  • Demo Release Update
  • Brackey’s Jam 23 Postmortem Reflection

Recent Comments

No comments to show.

Archives

  • January 2024
  • October 2023
  • August 2023
  • July 2023
  • March 2023

Categories

  • Game Jams
  • Over Many Waters
©2025 MultiMediaVerse | WordPress Theme by SuperbThemes.com